When Blocks and Steampunk Collide
It’s no great secret that I love steampunk. And Minecraft. And when those two things collide, well…
Most of my first worlds were mostly still “getting to know the game” worlds, where I built some pretty neat things, but which weren’t particularly remarkable. Now that I have a good feel for things, I wanted to try something really challenging and creative. It was time for my Victorian paradise.
So I downloaded a Texture Pack suited for this (Glimmar’s Steampunk Texture Pack) and started a new world. Since this was going to be a steampunk world, and I couldn’t find a seed I liked for it online, I entered “Jules Verne” as my world seed for the world generator.
I am very pleased with the world good old Verne provided. Neat looking mountainous islands off the coast of a larger continent, interesting arches, a nice forest. A very pretty world indeed.
From my spawn point, I wandered over to punch a tree and make friends with the local wildlife (two cows), and then find a good spot to make my first mine. Around the side of the mountain from where I spawned was a little lagoon with a nice hollow in the mountain – the first day it’s always easiest to make use of the landscape. Since I had a lot of wood from the two trees I dismantled, I built my first craft table, and started building up the walls and door for the entrance to my mineshaft, which usually also serves as my home for the first few days. At this point I hadn’t yet found any stone, so no furnace to make charcoal for torches and it was almost dark, so I cowered away in there for the first night, listening to the scary noises. I am usually much, much better prepared when the first night comes.
I spent several day/night cycles (and several play sessions) just gathering materials, building an obsidian farm underground at a lava flow I found, collecting those things, like glowstone, I knew I’d need from the nether. I was rather overjoyed to find that this world had an almost ridiculous overabundance of clay, something I’d always had trouble finding before. Lots of clay means lots of brick Victorian townhouses.
There was an awesome natural arch just off of my lagoon that I immediately saw potential for. I knew that I wanted to make an airship port with multiple ships, and the arch would make an easy scaffolding to build on.
So I set forth to build my first buildings, one of them part of an eventual port authority complex and the other a traditional train depot to start my train service from my mine to my Airship dock. My initial building for my port authority was nothing terribly special, just a square smoothstone building about four stories tall, with the top story being an observation deck of all glass windows and the roof being the docking station for my first airship. I happened to have an overabundance of iron, so I made the roof out of iron blocks to add to the industrial look of the thing, and installed a counter to sell tickets and check passports, which, of course, would be necessary to any proper airship port.
And finally I got to work building the airship of my dreams. But that’s a build for another day.
- Inventory screen in Glimmar’s Pack
- Train Depot
- Deep in the mine
- Everyone wait their turn! Passports to the left, Airship tickets to the right!
- Humble Beginnings





















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