Embracing Low-Tech Games

- Image by TopTechWriter.US via Flickr
It is pitch black. You are likely to be eaten by a grue.
I’ve been caught MUDing again.
Years ago, in high school and college, MUDs were my thing. (Gosh, am I really that old?) I could pretty much play them on any computer with an internet connection and a telnet client, and lacking a good group of tabletop gamers, they let me get my RP fix. My MUD of choice was an outgrowth of my love of the Terry Pratchett Discworld novels, DiscworldMUD.
I watched a lot of the folks I knew on the MUD leave for the “greener pastures” of graphical MMOs such as Everquest and World of Warcraft, and eventually, those and other games also tugged me away from text-based gaming. I was actually a bit surprised to see as many people logged on, now. With all the resources out there for gaming and roleplay in a three-dimensional environment, all these people are still playing the lowest of the low tech games.
There is definitely something there to miss. The community is tiny in comparison with the large graphical MMOs, and generally better behaved and open. Roleplay can be enforced, a relative impossibility in higher population games that the companies have yet to find a solution for, leading many of the roleplayers in those games to despair that the company cares nothing for them.
There’s nothing quite so good at spurring on the imagination as knowing the only pictures you’re going to see are the ones in your own head. The MUD community’s still out there (check out http://www.mudconnect.com/ to find MUDs you might like to play), and they don’t require a high-end PC or graphics card to play. All you need to bring is your imagination and an open mind.
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